Days Out – Legends of Gaming

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In a new, irregular series of features, TheGameJar goes and visits gaming events and lets you know whether or not they’re any good, how much of your wallet you’ll have left and if you’ll enjoy them.

In some ways, I know this isn’t for me. I’m an almost middle-aged guy with no offspring, a professional interest in gaming and a need to find that one perfect piece of merchandise that is casual enough to go on my desk and not look too outrageous (no MGS V Quiet figures here). So as I approach Alexandra Palace, home of the first regular public service broadcast in history, I remember that I’m here to observe and enjoy, not to be a cynical old git.

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Legends of Gaming is a new event put on in conjunction with many people, but GAME is probably the biggest. It’s an event that sees popular YouTube stars battle each other on stage in various different competitions (not for any actually prizes, just for fun and kudos), along with fun interactive things for you to enjoy with your family. Stars such as Ali-A, Syndicate, Ashlee Marie and others all played Minecraft, Call of Duty and other games on the main stage, in between showers of swag and IGN co-hosted CBBC Roadshow style links… You can see why I knew it wasn’t for me.

This is all good though, it was entertaining and I even enjoyed watching the camaraderie between Syndicate and Ali-A as they played a 1v1 paintball mode on Call of Duty Advanced Warfighter. There were several YouTube sponsored stands where people could play games, Syndicate’s had Rocket League and Trials Fusion, that included One Piece Pirate Warriors 3, and The Swindle, along with publisher stands featuring Pro Evo 2016, Metal Gear Solid V, FIFA 16, and LOADS of Nintendo games like Splatoon and Mario Maker. There was also a separate area with a LAN tournament including some Minecraft parkour and FIFA 15 multiplayer.

In fact the weird mix of family entertainment and pseudo pro-gaming was something that felt a bit awkward. There was this mix of adult and kids, families and teenagers, all under a roof best known in recent times for BBC radio gigs and Premier League Darts. The strange mix of mature audiences and families who went along because their children wanted to see their favourite YouTubers highlighted the lack of identity for the event. Keen gamers were obviously intrigued thanks to the YouTube presence and the venue itself is always one that has history but in reality was a bit too small for the scope I think they were trying to achieve. This became even more highlighted with the games as you cannot show or have games that are 18+ rating because this was a family event. Not a massive problem until you realise that a lot of the games were different versions of sports or Minecraft.

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The financial side of me was quite pleased. The tickets were a good price starting at £14 and had several packages including a VIP package that gave you some extra free stuff (swag for the uninitiated). The stage regularly had opportunities to win prizes as well and there were a few competitions going on at the individual stands. So if you’ve got a couple of children, this was a nice day out. The venue isn’t extremely difficult to get to and there’s nice views and other things to do there so there’s something different (along with tables outside to escape you when you inevitably need a pint to de-stress).

In fact that’s one thing that did frustrate me about the venue, inside at least – missed opportunities. As with most gaming events, food was priced at a slightly higher than average mark-up. But there were so little outlets (four in the main arena and one in LAN area and a popcorn stand) that queues were very long and frustrating. As they normally are at events but a few more snack stands and maybe someone roving around with drinks would have alleviated the pressure. There was also very little retail there.

Now this probably sounds stupid as I’m moaning that there wasn’t enough to spend my money on there, but there really wasn’t. There was an incredibly PC biased pop-up GAME store, an official clothing stand, an Independent PC peripherals stand (so well over £50 in each case) and a couple of T-shirts, geeky trinkets and a dogtag/bullet engraving stand. I must say I was tempted by the Back To The Future Sports Almanac in a frame, but if I wanted to spend between £15-20, there wasn’t much there that was gaming focused. Compared to events like EGX and comic conventions, there wasn’t anything that I saw that wowed me to buy it and, whilst lots of people were looking around, I didn’t see many shopping bags. More merchandise would have been welcome, although again this is limited by the available space in the venue.

So once I’d exhausted everything there was to see and decided I wasn’t going to queue for ages for food, I left. I wasn’t sure what exactly I thought of the event though, because whilst it worked for families, I think the mix of people was confusing, which in turn confuses how the event can be received. Who is this event for? As I left, behind me a mother asked their son “did you enjoy Legends of Gaming?” The son, less than ten years old by the sound of his voice said “Yeah! It was great. Can we go next year?” So, in reality, it really doesn’t matter what I think, as long as someone had a good time.

All photos are taken from the Legends of Gaming twitter account, @logtournament.

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E3 2015: Bethesda Recap

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As far as debut’s go, this is probably one that will live long in the memory for all of the right reasons. Bethesda took a giant leap to the stage at E3 (at the Dolby Theatre which hosts the Oscars, no less) with an already impressive level of hype.

Doom, whilst teased last year to select convention attendees and an extra three second clip last month, was very obviously going to be on the agenda. Fallout 4 was also going to be hotly anticipated and late on Saturday some leaks began to appear for Dishonoured 2 thanks to some tech-testing fluffs. But we had no idea (which is actually quite a thing in this day and age) of what was going to happen.

Doom was first out of the blocks and it did not disappoint at all. iD Software have been incredibly quiet since RAGE and lost their lead guru John Cormack to another reality. But that doesn’t seem to have dampened the original core concept of Doom or its successors – over the top, gory violence. It’s a simple concept really, to just kill all the things in a outlandish manner with big guns, but it’s very rarely executed well (pun intended).

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We saw some excellent melee attacks including a guy having his face smashed in by his own, still attached, broken leg. We saw some fantastically smooth gunplay and weapon selection and some fast and fluid movement. The things that made games like this and Quake excellent is the fast frenetic pace of the games that heighten the excitement, the fear and the adrenalin of the game, and Doom looks to have it in abundance. We were treated to a very well lit and molten factory level set on Mars which seems to have channeled all the tropes of horror science fiction with the cinematographic flair of more recent times, including a good Red Dwarf-esque mobile hand passkey that got a good laugh. We were then treated to Hell with demons coming at us from all sides and the final shot of a BFG volley cutting to black.

The most interesting thing in this is what looks like the first Next Generation console level editor. A simple tool to snap rooms and place objects to create your own levels and game types for multiplayer. Think of Halo’s Forge but with much easier room placement. This is Doom Snapmap and it looks excellent for the creative people and modders that have always been key to the franchise’s extended success. It’s something that will certainly breathe a lot of life in to multiplayer and is a great way to get people to stay involved. Especially on the console market as the game will be coming on PC, Xbox One and PS4 in Spring 2016.

Keeping with the online focus, Battlecry announced an upcoming beta. The online team based combat strategy game looks like a crazy cross between Team Fortress and a non-fantasy MOBA. It’ll be interesting to see but we’ll have to wait until the beta’s have come before we get more of an idea on the game.

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Next up was the team from Arkane Studios, who’s Dishonored completely took the critics and gamers by surprise a few years ago. Now it’s most definitely back with you being put in to the position of Corvo once again… Or you can play as the daughter of the Empress, Emily Kaldwin. This is what we were shown and it’s great to have a new female protagonist to play with. The steam punk setting is well and truly alive with some focus on the high flying speed running and magical abilities, in a totalitarian world of death and decay.

If you’re worried about playing Dishonored 2 because you missed the boat, never fear. Arkane are releasing a collected edition of Dishonored this winter with some new textures and all the DLC. This Definitive Edition is coming for PC, Xbox One and PS4… I’ll be honest, I’m very excited for it and of all the ideas I had for a remaster (if you can call it that) Dishonored was not the one I was expecting to hear from at this conference.

Another game I wasn’t expecting to hear anything about was the recently released Elder Scrolls Online, but we got a nice little video of some new areas coming to Tamriel Unlimited on both PC and Console and we’ve also been treated to a new card game call Elder Scrolls Legends (Presumably “Scrolls” was taken by someone else?), although we’ve seen nothing of it. I was also hoping to see or at least hear some news of the other Bethesda franchises like Quake and The Evil Within, but we just got their logos at the end. At least they’re still there and more may come in future.

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Speaking of the future, ready your Pip Boys. I could talk to you a lot about Fallout 4 but you should just watch the conference from 1 hour and 5 minutes in. Returning to the Wasteland, you will walk the area of Boston with your companion Dog and do as you’ve always done – explore, fight and customise. You’ll start your story pre-bombs which give a little tongue in cheek look at the psuedo-1950s lifestyle and create your character. This looks incredibly as the old style of sliders and templates have disappeared. Instead you just select the part of the face you want and just play away, regardless of gender (hurray!). You’ll wake up 200 years later as the sole survivor and are set free to explore. No spoilers.

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The customisation is incredible though, from very specific parts of guns to your heavy armour set, clothing and even building your own settlement, Fallout 4 looks to be far and away the best open world role-playing game in terms of player individuality. Creating a world to you, the player that you have affected seems to be one of the things that Fallout 4 is bringing out, which is something the other hinted to. But the technology is now here to make it happen.

Speaking of technology, the Pip Boy is updated to be more than just a static menu (as the developers know you’ll spend a lot of time there) and has become a lot more dynamic. You’ll also be able to interchange memory tapes for audio and even games. We’ve seen a good version of both Donkey Kong and Missile Command in the demo (the latter is increidbly appropriate) and there’s a lot more to come. Especially if you’ve got your eyes on the collectors edition that includes a working Pip Boy… Well sort of. This soon to be gold dust peripheral is a wearable phone dock that allows you (with a free app) to use the whole thing as a second screen and be your Pip Boy access. The app is coming anyway so anyone can do it, but having your own Pip Boy as you play? Well that’s just swell. We also have the Sims/XCom/Tiny Tower-esque Fallout Shelter. A fun little distracting building game where you become the overseer of your own vault, released for free last night on iOS.

Bethesda didn’t show a lot but truthfully they didn’t need to. It was a lesson in how a company can show a minimal amount of products but with a huge amount of quality. All of it coming for next generation consoles and PC. All of it absolutely captivating. Sometimes you just need to do a good job and in their debut to E3’s conference schedule, Bethesda certainly nailed it.

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