You may have heard us talk about the Sony E3 Press Conference on TheGameJar podcast this past weekend. If you haven’t then go and do it, but read this at the same time. Because, you know, multitasking right?
You could argue that Sony certainly had the most invested in their conference in terms of delivering. Their console is still outselling the Xbox One (for the fifth month in a row now) and whilst the big name Christmas stocking filler battles over Xbox DLC exclusivity, Sony have very quietly bagged themselves some big names.
Since the conference, two games have had some early release testing. The much anticipated Bungie original IP, Destiny, had an early exclusive Alpha release and an exclusive PS4 beta announced. As quick as that happened, Battlefield Hardline also released a multiplayer beta for the PS4. But sticking with Destiny, Sony are obviously investing a lot into the potential this game has and I think, having watched a lot of the early access videos, it is the right decision. The white PS4 console bundle with the game could be just what the people debating how to enter the current generation console market need to convince them.
The big names that Sony unleashed with gameplay certainly felt a lot more conclusive than the Xbox conference, to me personally. Sony are obviously very confident in the power of their console and that’s evident by the amount of gameplay that was shown. There was a certain confusion and potential trepidation at the gameplay reveal of The Order 1886 in my eyes. The gameplay looked interesting and atmospheric but it felt a tad confused and there wasn’t enough to excite me.
Then there was Entwined. The immediately released game that feels like the bastard of Child of Eden and After Burner. It was interesting, especially as a debut game, but again not enough for me to jump straight in to it. Then more inFamous spin offs and I zoned out a bit… Until Sack Boy appeared.
If you don’t love Sack Boy, regardless of your thoughts of Little Big Planet, then you are morally bankrupt and dead inside. As I said in the Podcast, it always confused me how amazing some of the levels created by the community happen so quickly and so effectively. But it is definitely encouraging for the PS4 community to have a truly co-op creative platformed.
We can skip to Far Cry 4 and how excited everyone is about this game. It’s certainly no secret about how powerful the Cry Engine is. The amount of corners and performance possibilities that the previous generation of consoles couldn’t deliver is now behind us. Far Cry’s gameplay is always great, but the environments especially are spectacular and always have been. Far Cry 4 has nailed it already. Plus elephants. Elephants dammit!
Then there was the Dead Island 2 reveal. A game I’m excited for as the promise of Dead Island (despite the lacklustre end game) was enough for me to enjoy it.
Let’s skip ahead to the big Naughty Dog reveals. The Last of Us Remastered looks great and for those of us who have ashamedly never played it, we get all the goodies at once. Then the reveal for Uncharted 4, presumably the final saga of Nathan Drake, but the excitement was enough to end the conference in style.
Batman… BATMAN! Wow, how good did that look? Gotham has always been the most dark and atmospheric place in the ‘open world’ genre and the PS4 certainly looks like its got it going on. It was always going to be impressive but it looks great.
It may feel like I’m rushing through these and I am. Because I want to get to the two things that greatly impressed and surprised me. Firstly, Grim Fandango. I remember the original release and anyone who’s played the Monkey Island remasters will know how great the original games are, let alone the graphical upgrade they had. If there is anything that deserves the re release and the updating then it is Grim Fandango.
Finally it is my place to talk about the most impressive game at E3, although how well it actually runs and how smooth it is going to be interesting, is the debut game from Hello Games. No Man’s Sky is an FPS exploration game come flight sim come combat sim that is procedurally generated. The promise of practically infinite gameplay and exploration, especially with how diverse and colourful it looks, makes this game an incredibly generation defining title. Plus Sean Murray, despite being having the same name as me bias, looks like a guy who’s really invested in creating something special and inspired by great things. Part of me worries that it could be too big and too ambitious and that delays and setbacks could halt it. Although that’s a hangover of my experience of many games too ambitious for the technology and too stuck without an end purpose. This I feel will combat that, and I hope it does because for all the big titles and particle effects and grand big sellers, this game looks to be what gaming is all about and what Playstation was all about from the beginning. So, here’s hoping.
Finally I shall leave you with two pieces of information you wanted to know but didn’t know how to find out. The music for the Metal Gear Solid V trailer was Nuclear by Mike Oldfield and The Last Of Us trailer was a cover of Nirvana’s Something In The Way by a band called At Sea.
Oh and Grand Theft Auto V looks good enough to bury Watch_Dogs and I’m going to be silly enough to buy it.
What do you think about the Sony conference? Why not leave a comment or talk about it on Facebook and Twitter. We don’t bite!