Dishonored Definitive Edition – Review

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I am one of those people. The ones who didn’t play Dishonored the first time around. I know I’m a terrible person but you’ve got to appreciate that whilst I was studying at one of those fancy rich educational establishments (a concrete block of a North London university) I was busy playing Halo 4, and practically nothing else. I had things to do, essays to write and some neon glowing digitising necromancer to completely obliterate. Although TheGameJar did review it and you can check out what we wrote about it three years ago here.

So when I get a remaster of Dishonored appear on my Xbox One dashboard, I couldn’t be happier. Not only did I now have the time and the excuse to correct my glaring lack of steampunk-stealth, but I could do it in an uprated resolution! Bonus. It actually surprises me that this has been released now, if I’m honest. It’s quite the busy time for games and this is one of those critically acclaimed games that, from when I’ve spoken to people anyway, seems to be the one most people missed. You’d have hoped with the second instalment having been announced but not dated, it would have been released at a time to give it the best exposure.

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Normally I don’t talk about business errors and such because I’m a games critic, not a financial aficionado. But I mention it because it is a game that is really deserving of the applause and plaudits it got and definitely needs to be enjoyed by everyone for two reasons.

Firstly, this game is a bloody visual treat. From the outset the mix of dystopia, that reeks of the Michael Radford 1984 movie, is a wonderfully dark world jarring against where you start, that palatial and almost Olympus-like godly seat of power in Dunwall. The divide between the ruling oligarchy and the plague ridden masses owes a lot to the industrial era feel and there are several nods to this in the items and throwable objects in the game, things like Whale Oil (which was the preferred combusting fuel before petroleum was found).

But you know this because you’ve probably seen it/played it already/have heard others wax lyrical about it. What we do have to say is that the updated resolution both champions this and also lets it down in a few places. The characters and the sights are wonderfully detailed in their slightly Gerald Scarfe-esque way. The areas are also deliciously detailed in that Victorian London way. But only in places. Whilst the game’s uprated textures are wonderful, you can see where the original design had to be scaled back to work on the last generation consoles and sadly some of them aren’t updated. It’s inevitable that some low res and copy-and-paste textures appear in games and one of the sad side effects of improving the game for this edition is that it’s highlighted it.

It highlights it in other ways too with occasional frame skips and screen tears. I’m not one to bang on about such things as you know, I’m pretty much in the “enjoy the fucking game you stupid bastards” camp. But I have to mention it because there are times where it is very noticeable. Again this isn’t laziness or anything like that, it’s just the usual sort of problems that occur when you force an old engine to do things quicker. Lots of remasters have fallen to this issue and Dishonored hasn’t escaped it but it is by far one of the best looking and stable of the bunch.

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Which again probably goes to show how good it was in the first place and that is something that’s reflected in the gameplay, the second reason to champion this game. The “play-how-you-want” dynamic is something that we’re probably quite used to now with the release of so many open-world games, but none of them really have the same dynamic choice as Dishonored, even now. Yes you can go super stealthy or super attacking but all interwoven with the steampunk is the magical fantasy that has the powers such as the Blink ability that can teleport you anywhere within close reach, regardless of height. It definitely adds a new dimension and can meet any player at and difficulty challenge that they wish.

So thankfully this is all still really good, although slightly overpowered. The plot of Corvo trying to reinstate the rightful heir with the help of separatists, whilst also avoiding the plague that is befalling Dunwall also still holds up rather well. And that soundtrack, well it is lovely. In fact, you can listen to it hear for free and I implore you to do so. This edition also brings you several DLC packs included in the game, which include two story add ons. So there’s more Corvo for your concern.

It is a great game, and I’ve enjoyed visiting it for the first time in this semi-updated guise. Although I do have to admit that I wish I hadn’t approached it from a critical eye because the faults I’ve found are all ones of age and engine capability rather than the game. It does make me annoyed that it’s taken me this long to get in to it. I’m not a lover particularly of stealth games, but the way that this game gives you various options to go about your tasks, regardless of if it ends up as a chaotic mess, still hasn’t been bettered in this type of game, at least not in one that I’ve played.

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Well, this is exactly what it says it is really, a definitive edition of 2012’s Dishonored. The uprated graphics, rather than breath new life, do a great job of showcasing how good it was to begin with and make a great case for you to play it if you haven’t before. Sadly the graphical limitations appear thanks to the game engine’s age which can’t be helped. But enjoyable and great value with all the DLC included.

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[tab title=”Good Points”]

  • Uprated textures highlight great character design
  • Still a great game with a very dynamic approach
  • Doesn’t feel like a remaster for the sake of a cash-in

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  • Some textures not improved in scenery
  • Occasional frame skip and screen tear
  • Probably not good for those who already brought the game

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Well, to be honest nothing has changed. That’s not to it’s detriment, but the improved graphics and frame rates are nice, the package is nice and the option to revisit or even start off an adventure in Dunwall is very welcome. But it is essentially exactly the same game, and so exactly the same score. Which is good really because the limitations involved make it hard to be better without changing the game dramatically and the porting across to the current generation hasn’t made it worse. So it’s quite the success really.

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Saints Row 4 Re-Elected & Gat Out Of Hell – Review

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We here at TheGameJar have previously been very positive regarding 2013’s Saints Row 4, as well as previous Saints Row games. I personally however have never been in that bracket having never really experienced the franchise. I know, I’m a bad person but life, other games and just general laziness has kept me from the franchise before. If anything it puts me in a unique position as someone who can come to the newest gameas a new player and see if it’s really accessible to a new generation of console gamers.

But the questions you must be asking yourself, and presumably you ask for every next generation remaster, are these: Is it worth me buying the game again, has much changed or improved and is there any point to doing this anyway?

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Firstly, there might be if you’re interested in the standalone “expansion” pack Gat Out Of Hell, which I shall come to later. Secondly, it is my firm belief that a lot of the final games of this past generation of consoles really stretched them to their limits and having this new tech is a good way to show what their game really could do. This isn’t the first open-world remaster I’ve played/reviewed and I’m pretty sure it won’t be the last.

So here is the thing… I can’t decide if it was worth doing. That’s not a negative yet, so hear me out. The game runs very smooth although its upper frame rate of 60fps is rarely held that high and the game, despite a massive overhaul in textures, still has a lot of jagged last-generation textures in it. Along with fairly flat and uninviting tall building with boring static lights-behind-a-drawn-curtain images that give it a very inorganic feel. It’s touches like this, which also appear in Sleeping Dogs, Watch_Dogs and even GTA V that make you realise that these games are last generation. That’s not a bad thing for the nostalgia kick or if you’re a fan. But this really isn’t too far off the PC version of the original release graphically. Work has obviously been done but it makes it more apparent where work hasn’t been done… If that makes sense. It is certainly an improved and smoother experience compared to what it was, but all that really does is make you realise what it should have been when it was released.

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Which is why you really need to want to buy this game. I’ve enjoyed it, don’t get me wrong. But it is riddled with in-jokes and references to the series’ previous iterations. Failing that though, the game is still the exact same fusion of gaming and pop-culture references piled in to one big comedic world fiction. It is funny. Yes it can be puerile and filled with ridiculous machismo but it is still the right side of funny. Whilst for a new player, the characters are already established lampooned tropes of action movie characters in a Matrix-esque world and plot, the whole thing is still fun to play. Even though for the earlier part of the game I had absolutely no idea who anyone was or what was going on. I can see though, if you’ve played it all before, there’s very likely to be nothing new for you here.

In fact the greatest thing about this isn’t the remaster itself, but the package that comes with it. If you put it off the first time after Saints Row The Third then now is a good time to get back in to it. As the original release doesn’t differ massively in graphics from The Third, this version certainly does. Along with all the DLC and the expansion, it makes a very good cost effective package. And what isn’t great about shooting up aliens in a virtual city and capturing areas, only to be greeted with the ’90s infectious rhythm of Haddaway’s What Is Love when these sequences are over.

Gat Out Of Hell, Saints Row 4’s standalone expansion, sees us take control of Johnny Gat and Kinzie Kensington as you are flung in to hell to save the President (i.e. you) who has been unceremoniously sucked in to the underworld thanks to Matt Miller’s party game going the way of an early ’00s teen horror. Again this is definitely more for the fans of the series rather than a new guy like me, given the plot and people involved, but sadly this game doesn’t really do much more than Saints Row 4 did anyway. The superpowers are changed for arcane ones (flying with Satan’s wings for example), and the world is a new area with the same darkness and gloom as Saints Row 4’s perpetual early evening atmosphere. The plot, involving stopping the president from marrying Satan’s daughter with the help of former adversary Dane Vogul of Ultron, is typical of the franchise but stretches in to the realms of being too over the top. The strangest thing is that the streets and the general art look doesn’t remind me of Saints Row so much as Carmageddon.

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Yes there are new weapons, new things to do, interesting pseudo religious entertainment tropes and Satan to kill. Including the much publicised Armchair with mini-guns. But the game offers exactly nothing that Saints Row 4 already does, except with a new skin. It feels like it’s interesting and cool for about ten minutes and then you realise it’s just what Saints Row 4 did with a lick of paint and maybe a bit more demonic inspiration and then you tire of it very quickly. That is where this pack does lose its value a bit because you are essentially getting exactly the same type of game, challenges and humour that you’ve probably already grown tired of by playing Saints Row 4 or the Re-Elected version again. I can’t help but think that if this release was closer to the game’s release date (i.e. not 18 months later) then it wouldn’t seem so repetitive. Thankfully both versions of these games are available separately on the digital stores for Xbox Live and PSN and Gat Out Of Hell is available on PS3 and Xbox 360 as a standalone release. So if you think you’d lose out on enjoyment by having the whole thing, there are options for you.

Essentially this game or collection of games is exactly what you’d think it would be. A sharper, smoother version of the over the top, well balanced open world shooter with crazy customisation, and full to the brim of gaming cliches and references that we all know and get. Does it deserve a second term? Maybe, but I’m sure fans would want to see something new instead and for the uninitiated like me, it does make me wonder what kind of game the next one would be. This is a last generation game with the veneer of the new generation loading and processing. It does the job, but in another way it’s a bit like a middle-management role that no one really asked for or knows why it is there, except to contrast against the seriousness that makes up most of our AAA gaming at the moment.

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Whilst Re-Elected is a nice return to something you’ve probably already finished, there’s a certain replay value in the experience but not much more. Even for someone who hasn’t played it before, you can see where it can get repetitive and tiring. Which is why Gat Out Of Hell just feels like it missed the mark. Otherwise, if you’re a fan and you want to add to your collection, go for it. If you really want more of the singular experience of the expansion or the original game then these are all available separately and that might be better for you.

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– Smoother and more playable experience.

– Still the same Saints Row you know, with the same humour and disregard for propriety.

– As a package it’s pretty good value, especially if you’re new to the series.

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– Very little has actually changed or improved apart from textures.

– Gat Out Of Hell is more of the same, quite literally.

– Can be very unaccessible to new players for early parts of the game.

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When the game came out, we originally gave it an 8. It was and is a good well balanced open-world third person shooter with challenges and things to do. But other than texturing and general smoothness, very little has actually changed. That also extends to Gat Out Of Hell, which feels more of a byproduct of the remaster rather than the game itself. Entertaining but nothing we’ve not seen before, quite literally.

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This review is based on the PS4 version of the game.

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