All The Best Game Music Is On SoundCloud

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You know this probably sounds like a self explanatory title, but if you haven’t ever heard of SoundCloud it is a streaming music site that is used by a lot of unsigned bands and DJ’s/Composers to showcase their talents. Those can be original songs, remixes, podcasts and anything in between.
But it’s also home to a lot of excellent and beautiful music from our beloved video games. Many developers have released songs to stream on the site and Playstation also have a great load of game music on their page as well. In fact, you can find a lot of publishers, developers and composers who have released their game music on SoundCloud. No longer are iTunes or Spotify the only places you can find these gems of video game composition. So just to be a bit of debate starter I’m going to list some of the favourites that I’ve found, my personal highlights if you will, and if you have anymore then please link them and share.
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Everybody’s Gone To The Rapture promised many things and it has delivered on them so far. One of these things was a beautiful soundtrack. Composed by Jessica Curry and James Morgan, Dust and Shadow is just one of the haunting choral and orchestral melodies that you will here in the game.
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Max Payne’s dark, disturbing and melancholic theme is one thing that has stuck throughout the series. There is a great communication in the soundtrack to a game sometimes that perfectly portrays the world and character. This version of the cello theme from Max Payne 3’s composers HEALTH is one of the most haunting versions.
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Ok so this is a bit of a cop out but it is on there and I challenge you to find a better game that so brilliantly uses the leitmotif in this theme and throughout game. Gustavo Santaolalla is a magnificent composer and, like all good entertainment, his score is one vital part of a great big experience.
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I’ve put this here because it is a wonderful score in general. The darkness of Mordor and the lore that precedes the green prettiness of JRR Tolkein’s Hobbit and Lord of the Rings is here in abundance. It is also is co-composed by Nathan Grigg and Garry Schyman, the latter name you might know from the Bioshock series.
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Long live Tangerine Dream. Edgar Froese’s music is one of the great things that glues Grand Theft Auto together. His electronic progressive rock that mixed with experimental soundscapes gave us an excellent connection between three otherwise distant and different characters. Whilst the music featured on Grand Theft Auto is some of the best popular music in recent years, the music OF Grand Theft Auto is also some of the best composed music.
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Here we go on a bit of a love letter to Devolver Digital, but we said in our review of Titan Souls that one of the things that really binds the feeling of loneliness in the game is the music, expertly composed by David Fenn. The inspirations behind this are easily recalled which is a testament to how well the music has captured the genre and respected those that came before it.
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Are you kidding me? Of course we’re going to have some Hotline Miami on here. In fact the entire soundtrack to the first game is available on Devolver’s page and is perfect for a Friday afternoon countdown to the weekend.
There are some great selections from Hotline Miami 2 as well. These two are my personal favourites but you should definitely look them up yourself.
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Here’s a more fantasy based game with The Witcher 3. Polish composer Marcin Przybylowicz’s soundtrack (featuring Percival) is a brilliant achievement and as many of the games journalists on the internet will testify to, a great part of an even greater game. You’ll also find some select cuts from The Witcher 2’s soundtrack on his page as well.
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I make no bones about the fact that the Halo soundtracks are some of my favourites. I’ve waxed lyrical about the Halo 3: ODST soundtrack in the past. But if you asked me to choose one song from it all, it would be Unforgotten, or as the rerecorded Halo 2 Anniversary edition version is named “Unforgotten Memories”. It is a wonderful theme that repeats itself throughout the second and third games, along with the inspired change of tact from the more well known gregorian monk chanting. But for good measure I’ve included that below along with some riffing guitar too.
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This year was the tenth BAFTA Video Game Awards and you could say that the winners and nominees have been pretty focused towards the AAA producers of the gaming industries. The franchise players like Halo, God of War, EA, Microsoft, Activision, et al. But this year I think is the first year where I’ve felt that games were not just stuck in the best sellers wins category but also that there was those more independent and smaller game producers that we’ve all been glued to for the past eighteen months.
When you’re a small independent producer, you’ve probably done this as a labour of love and when things are so well received as they have been, it’s because your creativity and imagination with what you have to hand is beyond the measure of expectations. If Papers, Please, Gone Home and The Stanley Parable aren’t amazing examples of that, I don’t know what is.